Ghost Realm

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Category:

App Design

Client:

Reify Financial Inc.

Duration:

3 Weeks

Introduction

  • Role: I was responsible for designing the UI for "Ghost Realm" with guidance from my mentor, Samreen Shahid. She provided valuable feedback throughout the design process, helping to refine and enhance the user interface.

  • Team & Timeline: The design was primarily my work, with Samreen reviewing and guiding my decisions. The project timeline was [insert duration].

Problem Statement

  • The Challenge: Describe the initial problem or opportunity that led to the creation of "Ghost Realm." For instance, was it inspired by a gap in the AR gaming market or a specific user need?

  • Objectives: Clearly outline the primary goals of the project, such as creating an immersive AR experience, enhancing user engagement, or developing a unique gaming mechanic.

Research & Discovery

  • Market Research: Summarize your findings from market research, including trends in AR gaming, competitor analysis, and user expectations.

  • User Research: Detail the user research conducted, including methods like surveys, interviews, or personas. Highlight key insights, such as what users find engaging in AR games or common pain points.

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